JELLY CUTTER / THE CUTTING BELT

Jelly Cutter: hold for the fruit. Lift for the steel.

Chop fruit passing along a belt, time your release around steel skewers and work toward a cleaner cut.

Hold, release & blade timing
FRUIT / HOLDGAP / LIFTSTEEL / CLEARRead the next piece.

THE OFFICIAL GAME

Jelly Cutter

Choose Classic or Kids in the native menu, then Play. The starting Nakiri blade is already selected.

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Press Play to open the game. No external player loads before you start.

READ THE NEXT PIECE

Hold to cut.
Lift before the skewer.

  1. Hold while fruit passes the blade, then release when you need the blade to stay clear.
  2. The native instructions say a clean cut improves the multiplier and hitting a steel skewer chips the blade.
  3. Read the loaded stage and score. The first accepted desktop and touch holds each raised the score to 3; clean-cut bonuses were not established.

Desktop controls

Choose Play in the native menu. Hold Space to chop, then release it to stop. The game also lists holding anywhere as a pointer control; the accepted desktop check used Space.

Phone or tablet

Use Full screen and hold a finger inside the game, then lift it to stop. A real browser-emulated touch hold produced cuts and raised the opening score from 0 to 3.

Space performed the tested cut. Return to page leaves the game open; Stop game removes the official player and restores the Play button.

LEAVE THE METAL INTACT

Look past the piece under the blade.

The fruit and metal share the same belt. Use the gap ahead to decide when to lift, instead of holding through every object. Start with short, deliberate cuts so the next skewer does not arrive while you are still pressing.

ONE BELT, DIFFERENT BLADES

The starting blade needs no unlock.

The native menu lists Classic and Kids, with Nakiri selected. Other blades display best-score requirements of 100, 250, 500 and 900. Those labels were observed, but unlocking them and comparing the two modes were not tested.

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Before the first cut

Do I swipe across the fruit?

The accepted interaction is a hold, followed by release. The native instructions say to hold anywhere or hold Space to chop.

What should I do when steel approaches?

Release before the skewer. The game’s instructions say a steel hit chips the blade; an exact damage threshold was not established.

Were the modes and all blades tested?

No. The check covered the starting blade and actual score-producing input on desktop and portrait touch. Every mode, unlock and later stage remains unverified.

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