BRAIN JAM / THE PARKING PLAN

Brain Jam: make a lane for the little red car.

Slide parked vehicles along their lanes. Clearing one space can unlock the red car’s whole route.

Sliding cars & undo
THE EXITMake a lane.Find the space.

THE OFFICIAL GAME

Brain Jam

No steering wheel required. Find the space that unlocks the exit.

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Press Play to open the game. No external player loads before you start.

CLEAR THE EXIT LANE

Slide along the lane.
Set the red car free.

  1. Vehicles keep their orientation. Slide each one forward or backward through unoccupied grid spaces.
  2. Move the blocking vehicles out of the red car’s exit row. A long vehicle may need another lane cleared before it can move.
  3. Slide the red car through the exit on the right. The game records your moves and compares them with the level’s par.

Desktop controls

Drag a vehicle forward or backward along its own lane. Horizontal cars move left and right; vertical cars move up and down. The curved-arrow button undoes a move, and Restart resets the board.

Phone or tablet

Drag a car with your finger along its lane. Full screen makes the grid larger and retains the Joywisp return and stop buttons. Check the whole exit row before dragging the red car toward the right edge.

Vehicle moves use dragging rather than Arrow keys. Tab reaches the Joywisp toolbar, and Stop game unloads the player.

WORK BACK FROM THE EXIT

Ask what keeps the blocker from moving.

Start with the car that blocks the exit lane. Look along its own lane to see what prevents it from sliding away. Work backward through those dependencies, then clear them in order. A move away from the red car can be the move that finally releases it.

A PARKING LOT ON A GRID

A real six-move opening route.

Six native drags freed the red car on the checked first board. The player showed Perfect! and a move count of 6 against par 6. Its themed “kcal” counter changes as part of the game’s scoring display; it is not a measurement of your body’s energy use. The original parking-plan illustration here shows the puzzle idea without reproducing a solution.

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Before moving another car

Why will a car not turn or move sideways?

Each vehicle stays in its lane and keeps its orientation. Clear the occupied spaces in front of or behind it before dragging.

What does par mean?

It is the game’s move benchmark for that board. The checked opening board displayed par6 and awarded Perfect! after6 moves.

Is the kcal number a real calorie measurement?

Treat it as a themed in-game counter. Joywisp does not measure physical energy use or present that number as health data.

Is the daily puzzle available?

The game displays a Daily option. This release checked the normal first level; the daily puzzle and hint behavior were not individually tested.

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