ANT MOVING SIMULATOR / THE COLOR WORKSHOP

Ant Moving Simulator: a little room goes a long way.

Send a color box to the waiting row. Tiny helpers clear matching blocks while you manage the next opening.

Boxes, colors & waiting slots
693A LITTLE SPACE FOR THE NEXT COLOR

THE OFFICIAL GAME

Ant Moving Simulator

A tiny team, a colored picture and only a few places to wait.

GamePix hosts this game and may show ads. Its privacy choices are available inside the player. Opening it does not grant advertising consent.

Press Play to open the game. No external player loads before you start.

MAKE ROOM FOR THE NEXT HELPER

Choose a front box.
Let its color do the work.

  1. Choose a numbered box from the accessible front row. It moves into an empty waiting slot.
  2. Helpers remove reachable picture blocks of that box’s color. The box’s remaining count decreases as they work.
  3. Keep space for useful colors and continue until the picture is cleared. Linked boxes require room for their whole group.

Desktop controls

Click Play – Level 1 inside the game, then choose an available front numbered box. The opening tutorial points to the first orange, yellow and pale-blue choices. The pause button is in the upper-left corner.

Phone or tablet

Tap a front box. Keep the row of waiting slots visible so that you can count the available spaces before choosing another color. Full screen expands the portrait board and keeps the Joywisp exit toolbar above it.

Box choices use a pointer. Tab reaches the Joywisp toolbar. Stop game closes the external player and returns focus to Play.

LOOK AT THE OUTSIDE FIRST

A useful color needs something it can reach.

Look at the exposed edge of the picture before filling a waiting slot. A color hidden behind other blocks may wait while those blocking colors are cleared. Use the limited row deliberately: a box that finishes frees space for the next choice.

SMALL HELPERS, LIMITED SPACE

The first picture teaches the queue.

The checked opening puzzle uses a star-shaped picture. Selecting the tutorial boxes changed the waiting row, removed orange blocks and advanced the visible progress from 0 to 14. The third choice also worked at phone width and finished the introductory prompts. The workshop cover is an original illustration, rather than the publisher’s picture or a level solution.

GamePix game page · Joywisp privacy · Player privacy

Before sending the next box

Why is a box waiting instead of clearing every matching block?

The helpers collect reachable blocks. Other colors can block access, so look at the picture’s exposed edge before filling another slot.

What does the number on a box mean?

It is the box’s remaining collection count. In the checked tutorial, the orange box finished its work and left the waiting row.

Should I tap the lightning or other power-up buttons?

The normal front-box controls are enough for the opening tutorial. Power-ups and rewarded controls were not tested; follow any provider prompt before using them.

How do I leave the workshop?

Stop game unloads the player and returns to this page. Return to page leaves the expanded view while keeping the game open.

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