An automatic tower · an active upgrade loop
increTower Demo
Let the tower fire while you collect currency and decide what to improve next.
Browser · Creator’s site
Open the browser demo on itch.ioOpens the creator’s page in a new tab. This Joywisp page is a guide; the browser player is hosted by the creator.
Separate firing from collecting
The tower handles its own shots, leaving currency collection and upgrade choices to the player. Treat this as an active incremental loop; automatic attacks do not mean every part of a run is hands-off.
Watch the time boundary
The creator describes time as health. Pay attention to the game’s timer and feedback before choosing upgrades. This guide does not invent a damage formula, a starting duration or a guaranteed winning sequence.
Read both upgrade categories
The public description mentions upgrading the tower and the enemies. Check each option in the demo rather than assuming stronger enemies are always a mistake. Save persistence, offline earnings and full-game content are not established here.
Creator notes & dates
nikita-bg’s official increTower Demo page is the source for availability, price and the described mechanics. Checked .
- itch.io Published field
- Oct 8, 2026
- First worldwide release
- Unknown
- Found by Joywisp
Found in itch.io’s New & Popular listing with its last-seven-days filter. Listing position reflects that snapshot; it does not establish a first release in that period.
Source review only: Joywisp has not played this demo or verified controls, saving, mobile support or accessibility. The creator marks the project as using no generative AI. The illustration was drawn for Joywisp. No creator screenshots, game files or playable embeds are used here. External links and privacy.